addPhysicalRule(std::string ruleName, std::string reference) | Hurricane::Technology | |
addPhysicalRule(std::string ruleName, std::string layerName, std::string reference) | Hurricane::Technology | |
addPhysicalRule(std::string ruleName, std::string layer1Name, std::string layer2Name, std::string reference) | Hurricane::Technology | |
addUnitRule(std::string ruleName, std::string reference) | Hurricane::Technology | |
clearProperties() | Hurricane::DBo | |
create(DataBase *, const Name &) | Hurricane::Technology | static |
destroy() | Hurricane::DBo | virtual |
getBasicLayer(const Name &) const | Hurricane::Technology | |
getBasicLayers() const | Hurricane::Technology | |
getBasicLayers(const Layer::Mask &) const | Hurricane::Technology | |
getCutAbove(const Layer *, bool useSymbolic=true) const | Hurricane::Technology | |
getCutBelow(const Layer *, bool useSymbolic=true) const | Hurricane::Technology | |
getDataBase() const | Hurricane::Technology | inline |
getLayer(const Name &) const | Hurricane::Technology | inline |
getLayer(const Layer::Mask &, bool useSymbolic=true) const | Hurricane::Technology | |
getLayers() const | Hurricane::Technology | inline |
getMetalAbove(const Layer *, bool useSymbolic=true) const | Hurricane::Technology | |
getMetalBelow(const Layer *, bool useSymbolic=true) const | Hurricane::Technology | |
getName() const | Hurricane::Technology | inline |
getNthMetal(int) const | Hurricane::Technology | |
getPhysicalRule(std::string ruleName, std::string layerName) const | Hurricane::Technology | |
getPhysicalRule(std::string ruleName, std::string layer1Name, std::string layer2Name) const | Hurricane::Technology | |
getProperties() const | Hurricane::DBo | |
getProperty(const Name &) const | Hurricane::DBo | |
getRegularLayer(const Name &) const | Hurricane::Technology | |
getRegularLayers() const | Hurricane::Technology | |
getUnitRule(std::string ruleName) const | Hurricane::Technology | |
getViaBetween(const Layer *, const Layer *, bool useSymbolic=true) const | Hurricane::Technology | |
getViaLayer(const Name &) const | Hurricane::Technology | |
getViaLayers() const | Hurricane::Technology | |
hasProperty() const | Hurricane::DBo | inline |
isMetal(const Layer *) const | Hurricane::Technology | inline |
put(Property *) | Hurricane::DBo | |
remove(Property *) | Hurricane::DBo | |
removeProperty(const Name &) | Hurricane::DBo | |
setName(const Name &) | Hurricane::Technology | |
setSymbolicLayer(const Layer *) | Hurricane::Technology | |