Hurricane VLSI Database


Hurricane::Technology Member List

This is the complete list of members for Hurricane::Technology, including all inherited members.

addPhysicalRule(std::string ruleName, std::string reference)Hurricane::Technology
addPhysicalRule(std::string ruleName, std::string layerName, std::string reference)Hurricane::Technology
addPhysicalRule(std::string ruleName, std::string layer1Name, std::string layer2Name, std::string reference)Hurricane::Technology
addUnitRule(std::string ruleName, std::string reference)Hurricane::Technology
clearProperties()Hurricane::DBo
create(DataBase *, const Name &)Hurricane::Technologystatic
destroy()Hurricane::DBovirtual
getBasicLayer(const Name &) constHurricane::Technology
getBasicLayers() constHurricane::Technology
getBasicLayers(const Layer::Mask &) constHurricane::Technology
getCutAbove(const Layer *, bool useSymbolic=true) constHurricane::Technology
getCutBelow(const Layer *, bool useSymbolic=true) constHurricane::Technology
getDataBase() constHurricane::Technologyinline
getLayer(const Name &) constHurricane::Technologyinline
getLayer(const Layer::Mask &, bool useSymbolic=true) constHurricane::Technology
getLayers() constHurricane::Technologyinline
getMetalAbove(const Layer *, bool useSymbolic=true) constHurricane::Technology
getMetalBelow(const Layer *, bool useSymbolic=true) constHurricane::Technology
getName() constHurricane::Technologyinline
getNthMetal(int) constHurricane::Technology
getPhysicalRule(std::string ruleName, std::string layerName) constHurricane::Technology
getPhysicalRule(std::string ruleName, std::string layer1Name, std::string layer2Name) constHurricane::Technology
getProperties() constHurricane::DBo
getProperty(const Name &) constHurricane::DBo
getRegularLayer(const Name &) constHurricane::Technology
getRegularLayers() constHurricane::Technology
getUnitRule(std::string ruleName) constHurricane::Technology
getViaBetween(const Layer *, const Layer *, bool useSymbolic=true) constHurricane::Technology
getViaLayer(const Name &) constHurricane::Technology
getViaLayers() constHurricane::Technology
hasProperty() constHurricane::DBoinline
isMetal(const Layer *) constHurricane::Technologyinline
put(Property *)Hurricane::DBo
remove(Property *)Hurricane::DBo
removeProperty(const Name &)Hurricane::DBo
setName(const Name &)Hurricane::Technology
setSymbolicLayer(const Layer *)Hurricane::Technology


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